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# Copyright 1999-2026 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
CDROM_OPTIONAL="yes"
inherit cdrom check-reqs multiprocessing
DESCRIPTION="Data files for Unreal Tournament (99)"
HOMEPAGE="https://liandri.beyondunreal.com/Unreal_Tournament"
GOG="setup_ut_goty_2.0.0.5.exe"
SRC_URI="
fetch+https://files.oldunreal.net/utbonuspack4-zip.7z
!cdinstall? ( !gog? ( fetch+https://files.oldunreal.net/UT_GOTY_CD1.ISO -> UT_GOTY_CD1.iso ) )
gog? ( ${GOG} )
bonuspacks? (
fetch+https://unreal-archive-files-na.s3.ca-east-tor.io.cloud.ovh.net/managed/Unreal%20Tournament/patches-updates/bonus-packs/utbonuspack-zip.zip
fetch+https://unreal-archive-files-na.s3.ca-east-tor.io.cloud.ovh.net/managed/Unreal%20Tournament/patches-updates/bonus-packs/utbonuspack2.zip
fetch+https://unreal-archive-files-na.s3.ca-east-tor.io.cloud.ovh.net/managed/Unreal%20Tournament/patches-updates/bonus-packs/utbonuspack3-zip.zip
)
"
S="${WORKDIR}"
LICENSE="Epic-TOS" # See metadata.xml for the legal background.
SLOT="0"
KEYWORDS="~amd64 ~arm64 ~x86"
IUSE="bonuspacks doc gog l10n_es l10n_fr l10n_it"
RESTRICT="bindist gog? ( fetch ) mirror"
REQUIRED_USE="
?? ( cdinstall gog )
!cdinstall? ( !bonuspacks )
"
UT_DEPEND=">=games-fps/unreal-tournament-469e"
BDEPEND="
${UT_DEPEND}
app-arch/libarchive
cdinstall? ( app-arch/unshield )
gog? ( app-arch/innoextract )
"
RDEPEND="
${UT_DEPEND}
"
# Assuming the OldUnreal ISO.
CHECKREQS_DISK_BUILD="2G"
pkg_nofetch() {
einfo "Please download ${GOG} from GOG and move it"
einfo "to your distfiles directory. Note that you can no longer buy this"
einfo "game from GOG, so disable USE=\"gog\" to use OldUnreal's free ISO if"
einfo "you don't already own the game."
}
locale_mismatch() {
case "${1}" in
*.est|*.est_*|3_UnrealTournament_*_Spanish) ! use l10n_es ;;
*.frt|*.frt_*|3_UnrealTournament_*_French) ! use l10n_fr ;;
*.itt|*.itt_*|3_UnrealTournament_*_Italian) ! use l10n_it ;;
*) return 1 ;;
esac
}
src_unpack() {
if use gog; then
if use l10n_es || use l10n_fr || use l10n_it; then
ewarn "The GOG edition lacks localised audio. Please disable USE=\"gog\" if you"
ewarn "would prefer to use a free game download that does include this content."
echo
fi
ln -s . app || die
innoextract --extract --include app "${DISTDIR}/${GOG}" || die
else
if use cdinstall; then
ewarn "It is no longer necessary to install this from CD or DVD. Please"
ewarn "disable USE=\"cdinstall\" if you would prefer to download the game for"
ewarn "free."
echo
else
# We might as well handle a downloaded ISO and a user-provided ISO
# the same way through cdrom.eclass.
CD_ROOT="${DISTDIR}/UT_GOTY_CD1.iso"
fi
# The German Midway DVD doesn't include UT99.
cdrom_get_cds Manuals/UnrealTournament_English.pdf:Maps/DM-SpaceNoxx.unr.uz:Maps/DM-Pressure.unr
case ${CDROM_SET} in
0) einfo "Found Midway Unreal Anthology DVD" ;;
1) einfo "Found Unreal Tournament Game of the Year Edition CD" ;;
2) einfo "Found Unreal Tournament original CD" ;;
esac
case ${CDROM_SET} in
2)
if ! use bonuspacks; then
die "Your installation source lacks Bonus Packs 1 to 3. Please enable USE=\"bonuspacks\" to download them."
fi ;;
*)
if use bonuspacks; then
ewarn "Enabling USE=\"bonuspacks\" just downloads unnecessary files with"
ewarn "this installation source. Please disable it."
fi ;;
esac
local group dir cdnum
case ${CDROM_SET} in
0)
# Symlinks for unshield. These files need to be in the same
# directory but on the disk, they are not for some reason.
ln -snf "${CDROM_ROOT}"/{Disk1/data1.hdr,Disk*/data*.cab} "${T}"/ || die
for group in $(unshield g "${T}"/data1.cab || die); do
case ${group} in
3_UnrealTournament_System_All) : ;;
3_UnrealTournament_EXE|3_UnrealTournament_Manual_*|3_UnrealTournament_NetGamesUSA|3_UnrealTournament_System_*|3_UnrealTournament_Web) continue ;;
3_UnrealTournament_*) : ;;
*) continue ;;
esac
locale_mismatch "${group}" && continue
unshield -g "${group}" x "${T}"/data1.cab || die
done
for dir in 3_UnrealTournament_*; do
mv -v "${dir}" "${dir#3_UnrealTournament_}" || die
done
use l10n_es && { rename -v .uax .est_uax Sounds_Spanish/*.uax || die; }
use l10n_fr && { rename -v .uax .frt_uax Sounds_French/*.uax || die; }
use l10n_it && { rename -v .uax .itt_uax Sounds_Italian/*.uax || die; }
for dir in *_*/; do
mkdir -p "${dir%_*}" || die
tar -C "${dir}" --remove-files -cf - . | tar -C "${dir%_*}" -xvf - || die
done
;;
1)
tar -C "${CDROM_ROOT}" --mode=u+w -cf - . | tar -xvf - || die
# The engine has the decompresser for the maps. TODO: Use the
# new -samefolder option when bumping the engine to 469f.
unreal-tournament-ucc &>/dev/null || die # Create ~/.utpg early to avoid race.
ls Maps/*.unr.uz | xargs -P "$(get_makeopts_jobs)" -ti unreal-tournament-ucc decompress "${PWD}"/{} >/dev/null || die
mv -v ~/.utpg/System/*.unr Maps/ || die
rm -v Maps/*.unr.uz || die
;;
2)
tar -C "${CDROM_ROOT}" --mode=u+w -cf - . | tar -xvf - || die
# Extract Bonus Packs 1-3, which were included in GOTY Edition.
bsdtar --strip-components=1 -xvf "${DISTDIR}"/utbonuspack-zip.zip || die
bsdtar -C Maps -xvf "${DISTDIR}"/utbonuspack2.zip \*.unr || die
bsdtar --strip-components=1 -xvf "${DISTDIR}"/utbonuspack3-zip.zip || die
mv system/* System/ || die
mv textures/* Textures/ || die
;;
esac
# Filename casing of localised audio needs to match the English version.
mv -v Sounds/{OpeningWave,openingwave}.est_uax || die
fi
# None of the installation sources include Bonus Pack 4, but OldUnreal's
# installer includes it, so we should too.
bsdtar -xvf "${DISTDIR}"/utbonuspack4-zip.7z || die
}
src_install() {
local dir file
if use doc; then
case ${CDROM_SET} in
0) newdoc "${CDROM_ROOT}"/Manuals/UnrealTournament_English.pdf Manual.pdf ;;
1|2) : ;; # No PDF
*) dodoc Manual/Manual.pdf ;;
esac
fi
# Drop unwanted localisation files.
while read -r file; do
if locale_mismatch "${file}"; then
rm -v "${file}" || die
fi
done < <(find -type f)
insinto /opt/unreal-tournament
keepdir /opt/unreal-tournament/Logs
# Drop any other non-localisation files not included in our listings for
# cleanliness and consistency between installation sources. These listings
# are (mostly) based on OldUnreal's installation.
for file in "${FILESDIR}"/listings/*; do
dir=${file##*/}
find "${dir}" -type f | grep -Fxvf <(sed -r -e "s:^:${dir}/:" -e 's:(.*)\.uax$:\1.uax\n\1.est_uax\n\1.frt_uax\n\1.itt_uax:' "${file}") | xargs -r rm -v -- || die
doins -r "${dir}"
done
# The same map with different filenames works for Deathmatch and Domination.
dosym "DM-Cybrosis][.unr" "/opt/unreal-tournament/Maps/DOM-Cybrosis][.unr"
}
pkg_postinst() {
einfo "Much better textures are available from the Unreal HD Textures project."
einfo "You can simply extract their .utx files into ~/.utpg/Textures."
}
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