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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://srcux.com/dtd/metadata.dtd">
<pkgmetadata>
<use>
<flag name="raytracing">Enable Vulkan raytracing support in AMDVLK, requires dev-util/DirectXShaderCompiler to build. Disable if you have weak hardware.</flag>
</use>
<longdescription lang="en">
The AMD Open Source Driver for Vulkan® is an open-source Vulkan driver for AMD Radeon™ graphics adapters on Linux®. It is built on top of AMD’s Platform Abstraction Library (PAL), a shared component that is designed to encapsulate certain hardware and OS-specific programming details for many of AMD’s 3D and compute drivers. Leveraging PAL can help provide a consistent experience across platforms, including support for recently released GPUs and compatibility with AMD developer tools.
Shaders that compose a particular VkPipeline object are compiled as a single entity using the LLVM-Based Pipeline Compiler (LLPC) library. LLPC builds on LLVM’s existing shader compilation infrastructure for AMD GPUs to generate code objects compatible with PAL’s pipeline ABI.
</longdescription>
<origin>srcux</origin>
</pkgmetadata>
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